In the video above I share some quick thoughts about Day 2 of the Capital Gaming Expo here in Ottawa. CGX had some awesome talks from industry people and game developers and it was a pleasure meeting a lot of them on Day 2 of the expo. Above I shared my thoughts and below I share my notes on the games I played on Day 2.
If you’d like to know more about the speakers I got to see on Day 2 of the Capital Gaming Expo, you can click the link.
What originally attracted me to Halen was the main character. She’s a space-aged Lara Croft with ninja fighting. Yep, you read that right. What made me want to play was how smooth the mechanics looked. I mentioned Halen yesterday in my CGX Day 1 video but didn’t want to write anything before I played the game. Well, I got play the game.
Halen was a pretty lighthearted sci-fi RPG with a great sense of humor. The main character, who’s name I believe was Halen, was very self-aware about her situation. You know, jumping into abandoned ruins, not getting paid enough her missions, which was to retrieve an artifact for a buyer. What had me really wanting to play the game was how smooth the mechanics were. You run fast, jump high, run up walls, shoot a laser and eventually hack and slash robots with a sword. This makes exploration and combat a treat through out. It makes you just want to jump in and play.
King Of The Hat
King Of The Hat is a goofy yet endearing PVP arena game a la Super Smash Brothers. My friends actually talked me into playing it after they had so much fun with the game. The goal of the game is to knock the opposing players hat off and then stomp on it. Seems easy enough, right?
The game has you choose from a number of 2D characters from a high-flying yeti in a beanie to a washing machine with a basket of laundry for a hat. Each character has their own skills and their own strengths and you have to strategize how to best use them to knock your opponents hat off.
One of the most interesting mechanics of the game is that you can shoot your hat at the opposing player to knock their hat off. This is very effective in separating the player from their hat but also leaves you exposed, separated from your hat. In some cases, my brother would shoot his hat and leave it lying on the ground as bait, take the high ground and stomp on anyone who came close to the hate. My friend Jordan could manipulate the shot of his hat and almost temporarily stun the opponents, leaving the hat wide open for a stomp.
There were so many strategies but honestly when you get into, it’s a complete shit show and I say that in the best way possible. It’s just so much fun you’ll be laughing the whole time you play.
Hyroglyphik is currently taking sign ups for their beta and I highly recommend you go and sign up. This game is a crazy amount of fun.
Keep Talking and Nobody Explodes
I had heard a lot about this game but I had never played it or even seen it played by anyone else. So when we signed up to try it out I was pretty excited. It’s not often you can go into a game fresh with so much coverage these days.
So we eventually walked over and signed up with ColonyVR who provided the HTC Vives we were playing off and tried out Keep Talking and Nobody Explodes. I just so happened to attend the post mortem for this game provided by Ben Kane and you check -out my thoughts on that by clicking the link.
So the game needs a minimum of two players. One defusing the bomb, and one reading through the bomb manual. This was the first display of Steel Crates great understanding of the tech. Bost the immersive experience and intense situation of defusing a bomb and your limited vision making it necessary to utilize someone else who is essential for defusing the bomb.
As the game is titled, you need to keep talking and nobody will explode. You constantly ask the bomb defuser questions such as “how many wires do you see?”, “what symbols are on the buttons?”, “what colours show up why you press a button down?”. It was a fast paced puzzle solving experience with dire consequence and really a lot of fun. You cut wires and pressed buttons and raced against time to defuse the bomb. Really a lot of fun and would absolutely recommend it to anyone.
So those were the game that really stood out Day 2 at the Capital Gaming Expo. Can’t wait to see what studio’s attend next year!