Gamers can start making their wish lists for the 2020 holiday season now, as Sony announces the release date of their next-generation console. Aptly titled the PlayStation 5, because there is no point messing with a good thing, the announcement is apparently the floodgate for a wave of details that will be shared over the next year.
Along with the usual suspects like improved loading times, Sony says the focus of the next generation will be on game immersion. With PlayStation VR seeming to be a bit ahead of its time, it’s nice to see them taking more of a practical approach to innovative and immersive technology. The PS5 will have an updated user interface that makes playing games and connecting with your friends easier and more visually appealing. Other details we know about the PS5 including that the console will use 100GB optical disks and will include an optical drive that also can play 4K Blu-rays. The PS5 will also be backward compatible with PS4 games and PSVR games. I’m interested to see what else they plan to reveal along these lines, as technology slowly becomes more intuitive and customizable in general. Our phones know everything about us and can learn from how we use them. Imagine what consoles focusing more on improving their tech and less on flashy gimmicks can do?
Most of yesterday’s announcement focused on one portion of that tech – the controller. PlayStation controllers honestly haven’t changed much over the years. The new controllers apparently look a lot like the DualShock 4, surprise surprise, but they’ll have a lot of cool features. If you like the experience of haptics on your phone, maybe you’ll enjoy that rumble tech has been replaced by a variety of haptics. Now the broad range of sounds and vibrations made by the controller will be better matched to what is happening in the game. If you’re like me and you think haptics are annoying and dumb…well hopefully they can be turned off. The new controllers will also have “adaptive triggers”. The triggers have a level of resistance that can be programmed so that pulling the trigger will feel different depending on the action you are performing. The example given was greater resistance when pulling a bowstring. This is really cool, and similar to what we know will be featured in the upcoming Xbox Elite controller, with its customizable bumpers, paddles, and thumbsticks. Controllers are becoming a bigger part of the gaming experience. It’s little innovations like these that make it seem like the future truly is here.
After the absolutely fantastic year Sony had in 2018, and the relative silence for 2019, I can only hope that the release of the PS5 is going to blow our collective minds. It will either be that, or they’ll have integrated the PS VR so it’s inescapable. Find out when the PlayStation 5 arrives in the 2020 holiday season.