Two years since The Division, the first installment into the Tom Clancy series, was released, Ubisoft officially (and finally) announced that a sequel called The Division 2.
What we know is that Division 2 is in development by most of the same team who worked on The Division. It was announced via live-stream that the project will be managed by Massive Entertainment, Red Storm, and Ubisoft Reflections.
This could be the biggest Ubisoft team ever assembled.
It makes sense considering the scope and impact that a really well-done Division Sequel could have for the company.
The company is currently working on a “fully-fledged” sequel and wants to avoid it feeling like some massive DLC or expansion game. Massive Entertainment went on to say that they went the sequel route to explore brand new ideas and ideas they hadn’t implemented in the first game.
I did have fun playing The Division for a little while. I thought the world, while empty, was interesting to explore. The combat was felt authentic (as authentic as simulated shootouts can get) and fun. As a note, I still haven’t finished the game.
The Division was heavily criticised for a number of reasons. My own personal problems with the game included repetitive missions, lack of enemy variety and a lack of general surprise. While the beginning of the game was fun, the more missions I got the more it felt the same as every other mission. The repetitiveness of the game lead to no real surprises which made the game, eventually, boring and uneventful.
With that being said, I have high hopes for the Division 2. At the core, Ubisoft has a potentially huge franchise on its hands. If I were making the game, I’d focus more on story, conflict and surprising the audience rather than making them grind to a higher level for better gear.
So what we do know is that the Division 2 is currently in development, we don’t have any information on platforms or consoles yet and we don’t have a release date yet, which is expected. But we’ll keep you updated as we get more information.