2017 certainly had it’s ups and downs for gamers. We’ve dealt with lootboxes. We’ve been blocked by microtransactions. But most importantly, we’ve been treated to some of the best games ever made. This years Game Awards were a celebration of the very talented teams who put their blood sweat and tears into their art to give us the games we’ve come to love.
Fans of video games are passionate. They don’t just like their games, they love their games. So when an announcement is made and a game doesn’t live up to expectations, we all hear about it. Whether on Reddit, Twitter comment sections, us gamers are some of the more vocal groups on the net. There certainly have been some disappointment. Battlefront is an easy target for letting down its fans. Destiny is doing it’s best to bring the community what it wants and they’ve also been very vocal about the game. But in this case, I’m using my voice to express something that I think went right for all gamers and that is The Game Awards.
You can just look to social media to see the effect it had on the community. Seriously, check out #TheGameAwards or #TheGameAwards2017 and check out the excitement, the engagement, the conversation and the community. You could literally feel the excitement as the show began. You could feel the celebration of games. It wasn’t a celebration of Playstation. It wasn’t a celebration of Nintendo. It wasn’t a celebration of Xbox. It was a celebration of the very best games this year, something we can all get behind.
“To celebrate and advance gaming’s position as the most immersive, challenging and inspiring forms of entertainment.”
The game of the year debate was a highly engaging one. Everyone had different opinions and were rooting for there favorite games but no one could shake their head at ANY of the games on that list. Well, there was a bit of a PUBG controversy but I won’t get into that here because it’s a high-quality game with a large user-base that really defined a genre.
The Game Awards have come along way since it’s inception. Since the days of the Dorito’s Pope and NFL cheerleaders dancing on-stage for Spike TV. And as it’s recreated itself over the years it’s come into it’s own and really defined what it stands for. A blurb on the website says it really well:
“We bring together a diverse group of game players, game developers, and notable names from popular culture to celebrate and advance gaming’s position as the most immersive, challenging and inspiring form of entertainment.”
I think this years Game Awards certainly lived up to that with the celebration of Carol Shaw, an extremely important player in modern day console gaming, or the farewell of industry titan Andrew House. The Game Awards is much less about video games and much more about the people in video games, something that I think is really missing from the games industry.
“The Game Awards is much less about video games and much more about the people in video games.”
I think a big problem for the gaming industry is a lack of transparency. During E3 and similar game conferences, we’re shown salesmen who give sales speeches and work behind a corporate logo and agenda. During controversies, we shake the fist at big bad corporations who are greedy and only want to take out money. Very rarely do we get to see the emotions and passions of these creators. Very rarely are we given a chance to see how our actions affect them.
The Game Awards offers a chance to tell these creators how much we care. To show them that they are respected by their peers and to show them that their fans love them for what they do for us. It’s a very rare moment where we get to see how our actions affect them. And through the smiles and tears, for just one night, we see the human behind the games we love.